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TT2 Devlog #44: Framework updates are a lot of work but they’re worth it!

Hey, everyone! We’re always looking for ways to improve TT2, so we want to know what the community is thinking about. Do you have any comments, questions, or unnecessarily personal insults to share? Feel free to leave a comment here or on any of our social media accounts, and we’ll address a few in future …

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TT2 Devlog #38: So much detail on v3.0!

Salutations, Sword Masters! We’ll start this devlog with two exciting dates: First: Join us for a Livestream on Wednesday, April 17th, to take a look at 3.0 in action. Plus we’ll be taking live questions (as well as choosing some of the best and most popular from Reddit!) https://www.twitch.tv/gamehivestudio Second: Set your calendars… v3.0 is …

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