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DevUpdate #67: Nor Iron Bars a Kage

All / By Équipe DEV Development Team

Hey everyone, lemmingllama here. Last week we looked into the changes coming to raid cards to help reduce the variance in attacks. This week we’ll be focusing on some of the changes coming to the main game, including some that will change the pacing of the main game progression. Let’s get into it! To start, …

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DevUpdate #66: Variance Variation

All / By Équipe DEV Development Team

Hey everyone, lemmingllama here. With version 5.14 live, we’ll be looking ahead to the next update to come. 5.15.0 will be focusing both on reworking some common pain points surrounding raiding, and also on changing the pacing of the main game progression. Today we’ll be looking at some of the raid changes coming with this …

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DevLog #97: Version 5.14.1 Patch Notes

All, DevLogs / By Équipe DEV Development Team

Hey everyone, lemmingllama here. Version 5.14.1 will be released as a forced update this upcoming Tuesday the 1st. This means that you will need to download the new version to continue playing TT2. General Changes: Rebalanced Enemy Bonuses Klonk Torso Health enemy bonus lowered to 1.45x Terro All Armor Health enemy bonus lowered to 1.1x …

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DevLog #96: Version 5.14.0 Patch Notes

All, DevLogs / By Équipe DEV Development Team

Hey everyone, lemmingllama here. Version 5.14.0 will be releasing this upcoming Tuesday the 22nd. This update will have new fairies, lots of new equipment sets, and a slew of balance changes and quality of life improvements to the game. Read all about the changes below! New Content New Blacksmith Fairy Rare equipment stronger than current …

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DevUpdate #65: Steak Puns are RAREly Funny

All / By Équipe DEV Development Team

Hey everyone, lemmingllama here. Last week we took our first look at the upcoming 5.14 patch and the fairy changes that are coming. This week we’ll be continuing on that fairy theme with some other new additions, as well as a fundamental change to current and future raid design. Let’s get into it! First off, …

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